Sail forth game full#
So there I was in the sweltering heat of July crawling through this monster maze, full of fear and determination. The only time you knew if was over was when the light and air slammed into your senses as that bale fell away. The rules said that the end of the maze had to be a lightly balanced bale that would tumble away at the slightest touch. You had to push against the bale at every dead end you came to.
![sail forth game sail forth game](https://gaminglyfe.com/wp-content/uploads/2019/12/Sail-Forth.png)
You're left with your wits as a guide and you feel your way along trying to find the turns and the drop-offs before it's too late. There isn't any light two bale levels down in a hay mow. I still remember the smell of hot hay, dust and fear. As they placed the top bale in place and the darkness surrounded me it was like being cut off from the world. I sank to my knees at the maze entrance and grinned weakly at my pals. Mid-July in southwestern Ontario is notorious for its sweltering summers and that year was one of the most sweltering. Once when it was my turn to crawl around the darkness on my hands and knees or belly, the maze was particularly inventive. We'd sit on the beams for hours after, laughing and joking about someone's success or failure of that day. All I know is the Pepsis we stashed away sure tasted awful good after the heat, dust and sweat of maze travel. I've never figured out whether we got more enjoyment out of our construction jobs or out of making it the length of someone's maze. We had dead ends, drop-offs, switch-backs, hair-pin turns, squeeze-throughs and a plethora of gooey surprises we'd leave somewhere in the darkness. Maze construction was as complex as the minds of boys allowed.
![sail forth game sail forth game](https://images-na.ssl-images-amazon.com/images/I/5152pVeUYmL._SX315_BO1,204,203,200_.jpg)
That was so we could track each other's progress from the surface and so the maze traveller could get out quickly if their nerve failed. The point was to build the most complex maze possible The rules said you could only go down two levels of bales. We'd take turns going out to the barn after school and building a maze of tunnels through the entire hay mow. The Maze was the most challenging, most frightening and therefore most satisfying game of them all. There was one game in particular I remember all these years. That old barn is gone now, fallen into its own foundations long ago, but the memories remain. My friends and I spent hours chasing each other along those same beams in devil-may-care games of tag that always ended in flying leaps into those same piles of straw. Saturday afternoons found us swinging from ropes strung from beams to land in heaped-up piles of straw.
![sail forth game sail forth game](https://pressakey.com/gamepix/6533/Sail-Forth-234295.jpg)
When I was a boy I played in an old barn behind one of the places I called home.